Thứ Bảy, 23 tháng 12, 2017

News on Youtube Dec 23 2017

I could actually hear it coming up the stairs and walking around upstairs and

the creep factor is insane that I saw the door shakey and realized the zombie

was actually trying to bust its way through the door and it did hey this is

TheBlackBeltPanda and welcome to a first look of the survive the night's

game this is made by A2Z interactive this is a pre-alpha version of survive

the nights it's basically a test release you can read the info here on the screen

but basically this is for bug testing by releasing it to the public for testing

the developers can find the bugs and squash them much faster than they could

themselves so let's go ahead and get started

when you click on play you'll get this cool little server list you could see

the number of players I'm gonna pick this one with no players click connect

and then we get the loading screen here which plays this neat little slideshow

of different screenshots from the game they look very nice

then it establishes a connection to the server loads the environment up and then

drops you off right in the game so here we are it tells you we're on day 1 the

bottom here it shows you some of the top players the graphics they look really

nice I really like these graphics but we can walk around with the typical WASD

Keys and you do start off with some items here we have some ammunition a

wind-up light and an empty bottle so you do have to fill the bottle with water to

get water but if you use your scroll wheel you can select your wind-up

flashlight we can hold left-click to wind it up and we can right click to

turn it on and off this is basically your source of light at night when you

start off in the game it's not super bright but it does get the job done and

if you hold shift you can sprint C allows you to crouch and if you hold tab

then you will see the list of players and their pings to the server and some

basic information do note that when you do sprint it uses up stamina and if you

press the i key to open your inventory you can see how much stamina you have as

well as your other stats and one thing that I discovered it's pretty nifty I

don't know how useful it would be but you can charge your flashlight while

you're sprinting just by a hole left click so that's kind of neat so we

can see a building in the distance so I'm gonna head over to that building and

see what I can find there I did find a break in the fence so I

went ahead and made my way through there kind of a bit of an obstacle course but

it is really dark and hard to see so the sounds alert you when a zombie spots you

I didn't know that at the time but I was spotted by a zombie and at night outside

really hard to fight these guys off like holy cow

I put my flashlight down so I could actually hit it but I couldn't see where

I was hitting so I wouldn't call that a bug with the game or anything like that

I think it's pretty realistic but just just keep that in mind so I just went

ahead click the reconnect button loads up again drops you down somewhere random

in this case on the top of this hill here or mountain a still night time of

course it won't switch today just because the player dies but this is

pretty neat I like the view here the graphics are really nice we could see

down in the bottom left or a little town in the fog kind of hard to see but you

can wind up your flashlight see if we can see that town down there

yeah you can just kinda see the buildings over there in the fog but

pretty cool now you can see a waterfall glowing in the bottom left there a bit

of a bug there but I thought I'd go ahead and take a look at just how well

this flashlight works while we're up here on this hill and it's not very

bright you can see right in front of you but farther away it is almost impossible

to see it is like pitch-black even after just charging the flashlight over and

over it's just you need a good flashlight if you want to be able to see

at night but I thought I'd speed up the sunrise here it's pretty cool I like how

the light reflects off of the water and the ocean there and the sun's actually

coming up at an angle instead of straight up so that's a really neat

effect

you can see it doesn't exactly interact with the fog very realistically but it

still looks nice nonetheless you could actually see the way they call the

corona or whatever around the Sun as it comes up very cool effect but the only

thing I really don't like about this right here is this sharp horizon line

there's like a really sharp transition from the sky to the water I think a

little bit of a blur there or fog could really make that stand out a lot less

the waterfall is not glowing anymore so there's that uh-huh and it's now a lot

easier to see those buildings that are down there even though it's still pretty

foggy they're a lot clearer in the daytime as they should be but I figured

while we're speeding things up I might as well speed up the trip to that town

there so you can get an idea of the distance in this game things are really

far apart it takes a few minutes easy to get from the top of the hill down to the

bottom where that town is and I did run out of stamina once along the way and

had to stop and walk basically the rest of the way there but it's 64 square

kilometers the size of the map lots of space once transportations added to the

game that's gonna be really nice and then in this town of course I wanted to

try my hand at doing some looting right to try to find some cool stuff right

maybe a weapon or some food or something so I started with these dumpsters here

and I found nothing in the first one nothing in the second one decided to go

through the the door here and not a whole lot in the inside here but there

was another dumpster and went ahead search that and of course nothing in

that one either so finding loot yeah yeah it's it's it's

not super common even buildings that look the same like this one here

sometimes don't have searchable containers like this this dumpster I

didn't get the tooltip to search it so I don't know if that's that's a bug or if

some dumpsters just aren't searchable but yeah zombies can spot a pretty far

away and you can see it's kind of like levitating towards me but running is

possible running away as possible you can run away you can hide in a building

I did hop in here and close the door and the zombie did not follow

me so I don't know if I ran far enough away or there's too much stuff in

between me and the zombie or what but good to know and I found if you open up

some of these electrical boxes sometimes to have stuff in them sometimes they

need stuff too in order to function but I don't think that's implemented in the

game quite yet but you can loot the houses of course if you can find loot in

the houses I tried searching the containers that I could find in the

house and once again I had very little luck actually finding any loot but these

these houses are pretty nice the the layouts are pretty cool they've got

different interior rooms and you can actually fill up your water bottle here

at the toilet and believe it or not with dirty water not at the sink but at the

toilet and of course since it is dirty water you're gonna have to boil it or

something I'm sure to make it drinkable but even searching through the the

living room here the containers are not the living room the bedroom here they're

all these containers I still wasn't able to find any loot quest for loot is

difficult so found another room still no loot but there is a lamp over here and

that's kind of cool and you can actually open up the

interface for the lamp and it looks like it requires a light bulb does not have

one so if you have a light bulb you can put it in the lamp and if you fix the

electricity in the house then theoretically you should be able to turn

on the lights pretty cool stuff once it's fully implemented really cool

now I heard I heard a zombie so I closed the door and again no loot in the room

here but I'm not entirely sure at the time here I wasn't entirely sure anyway

how smart the zombies were how good their pathfinding was so I decided to

wait up here in this room for a bit right and so as I waited up here I heard

the zombies footsteps getting closer and closer every minute and I could hear it

coming up the stairs I could actually hear it coming up the stairs and walking

around upstairs and the creep factor is insane then I saw the door shaky and

realized the zombie was actually trying to bust its way through the door and it

did so that is very creepy I was able to take this zombie down with just a few

hits luckily but I couldn't seem to loot it

at all so looting zombies doesn't seem to be a thing at least not currently and

you know after just a few moments the zombie does despawn doesn't take

very long at all but then I decided to just keep looting or attempting to loot

I went through several more containers here in the kitchen of this house I

don't remember if this was a separate house or the same one but I had very

little luck here once again opening everything and nothing inside anything

until I opened the fridge and then I finally found stuff yay I found food so

what's neat is the the canned tuna there's uncooked so you have to actually

cook that to eat it so that's a neat concept I was able to eat the crackers

and the granola bar no problems right there and even the the the instant food

there even though said uncooked I was able to

eat that I couldn't eat the uncooked tuna which didn't make too much sense to

me because it's like you can eat you know canned tuna typically I mean it's

it's precooked but I don't know I don't know but I did get some calories from

that so that's cool you want to try to fill up your calories to improve your

overall health and if you if you stay on zero too long you'll get sluggish and

and you'll eventually you know you'll take you out but I found this warehouse

here searched all the crates and I thought this would have some loot like

this this seemed like a prime location for loot and once again everything was

empty so I I think the loot tables definitely need to be fixed they need a

complete rework loots just not common enough or it's not respawning or

something I did find this cool little shed in this backyard empty but you know

once the you take advantage of the free place system you know fortify this area

you could totally just take a shed and turn it into a storage shed so that's a

cool concept I got spotted by the zombie here when

open this door right so I tried to find another room with no windows and you

know to try to hide from the zombie I want to see if it's able to find me if I

hide right so I found the bathroom I closed the door and then I hid in the

corner of the bathroom here for a long time

like I mean a long time I could hear the zombie outside making creepy noises

right but I didn't hear like actually path finding its way to me it it didn't

seem smart enough to actually be able to do that but I did wait quite a while

just to make sure you know maybe it was stuck on something trying to work its

way around I even tried running around and jumping in the bathroom making noise

basically to see if noise attracted them and it didn't seem to so as long as I

was in this room even making noise the zombie even though spotted me previously

couldn't seem to find me but I did discover even there's no tooltip you

could switch these switches on right here just by pressing E and then of

course you know there's a light up ahead so if you get electricity working and

put a light bulb in but I didn't see the option and this one to put a light bulb

in but again you know you could get lights in the house that's a neat

concept so I tried to open the door I figured I'd wait by the door but still

nothing so I decided you know okay we're just gonna try to get the zombies

attention again so went up background to that room and up to the window got the

zombies attention again that cool little levitating Michael Jackson moved there

and this time it did run around so it is pathfinding to me it just seems you need

its attention long enough for you need to not lose its attention and then of

course is banging on the door just like the other zombie did and managed to bust

the door down and this one this one put up a little bit more of a fight it took

quite a few more hits that seemed to actually take it out so it does seem

like some zombies have more health or more durability than other zombies do so

that's something to keep in mind but again I couldn't loot it so yeah just

hopefully that's something that's added in the future because it'd be nice to be

rewarded for doing that but I found this little wood stove here and I couldn't

figure out how to turn it on I couldn't figure how to put fuel in it or light or

anything so I'm not I'm not entirely sure how that fuel fire system works

just yet but there is a breaker panel here nothing in it idea is I guess you

know that maybe in a future release you'll be able to

put new sweet fuses in it I decided to take a run around town at night see if I

could spot any more zombies I didn't find any but I decided to just go in

this house see if I could find any more loot and I had some issues getting

through the door just like you know the the its it was kind of laggy you know

and when I did get in it's kind of hard to see hopefully you guys can see this

okay but I got the light on and inside the house just looking around trying to

find some loot when suddenly whoop through the floor and then the vision

got really funny and I actually started to drown yeah so but the game detected

it and plopped me back down on the ground somewhere outside in the middle

of the night right next to a zombie so that wasn't ideal at all so I didn't

last long after that yeah

but the one thing I did notice is in this loading screen if you click the

play button and it brings up the server list it'll immediately disappear and

then escape does nothing you can't actually get out of the game unless you

hit like alt f4 or close the process or something so there's a bug so I did

start up another server here or joint another one and I gotta say the place to

spawn me these graphics this looks absolutely amazing the light filtering

through the trees the shadows the animations it just looks really nice in

my opinion so I was blown away by this you know it was pretty dark when I was

playing before but you know spawning in this area and of course you get the same

stuff when you spawn but spawning in this area looked really good and there's

even some junk on the side of the road but it doesn't actually seem to do

anything it just seems to be like decorative but even the punching effects

are really nice you can see like particles of related items to whatever

you're hitting or flying around really cool effect right there and if you find

a fallen log like this or falling trunk you can actually hold e to search it and

it fills your inventory with one fire wood each time you do that so that's how

you get firewood I discovered that and I found this bus stop but just like the

shed we found before nothing in it just kind of seems to be decorative and I'd

also found the shipping container here as well which is pretty neat I grabbed

by wind-up flashlight took a look inside but didn't seem to be anything you could

actually loot in it so once again just kind of seems to be decorative but I'm

sure that'll change in the future things will become more useful as more stuff is

added to the game but I tried interacting with the fire barrel here

and I couldn't I couldn't get the firewood inside I couldn't figure it out

once again I'm not sure if this is a bug like not being able to put firewood

inside these things and light them or if it's just not been implemented yet or

maybe I'm just not figuring it out and it's just not obvious enough you know

but yeah so I wanted to see how tough the zombies were at night so I took this

one on you know back on on the road here and it didn't it didn't take too many

hits it went down in a few hits I don't think the zombies are especially

stronger at night like they were supposed to be they're supposed to be

like docile slow during the day and then fast and aggressive at night but they

seem to be the same all the time right now so I don't think that's implemented

yet but I did find this cabin on the hill and then I switch to morning and

you actually get this cool little summary of your days your nights

survived your zombies they've taken out your distance traveled and whether your

overall health is increased or decreased so that's cool little thing there and

the door here it wouldn't I couldn't get it open

no tooltip when I was looking at the door no tooltip looking at the door

handle so that seems to be a bug there so I decided to just jump up and then

crawl through the window and what's kind of funny is once I was on the inside and

went around to the door no problems getting the tooltip show up look at that

but I did find a fireplace in here and once again I could not figure out how to

get fuel in it I I don't know if it's not implemented or if I'm just not

figuring it out or what but I could not figure out how to get firewood into this

fireplace in order to light it even though I had firewood in my inventory

I even tried dropping it as you can see you could drop stuff which is really

cool because he could play stuff around wherever you want it and it'll stay neat

concept but I figured okay let's try that on the fireplace right so I dropped

it here but it just it just glitched through the wall basically to the other

side of the fireplace right and I walked around outside the house got real

glitchy trying to leave this cabin really glitchy for some reason but

there's the firewood I dropped so yeah that didn't work but the glitchyness is

the next bug that I found as you can see I tried to get back into the cabin and

and it suddenly it's really really glitchy like it doesn't want to let me

through I try to get through and the game was just like nope nope you can't

go through so I decided to try crawling and that worked just fine it works fine

when I crawl I tested him more outside and I would glitch when I was walking

especially on hills and height transitions but as soon as I started

crawling I was able to move perfectly fine so it seems to be a bug with

walking every once in a while where it'll do this to you and it seems to be

more common on height transitions going from a high place to a low place

right here sometimes it lags you back like glitches you back sometimes it

glitches you forward you know it's just variable but I did find this door on

this building kind of covered by rocks I don't know if this is a bug but I don't

think it's very realistic the door opens up through the rock so I thought I'd

just point that out just case you know but once again tried to Luke couldn't

find anything so needs more lute game needs lots more loot but yeah once again

we can see the zombie here doing the levitating Michael Jackson move here and

they will run right through objects as you can see here instead of going like

over them or around them so I figured that was a bit of a bug I don't know

the AI and the animations need a little bit of work but this zombie put

up quite a bit more of a fight and even start crawling biting at my legs and

yeah and but yep so that's all I have time for today I hope you enjoyed this

first look at survived the nights keep in mind this is the test build this is

the pre-alpha there's gonna be lots of bugs it's not gonna be very stable but

it's gonna get much better from now on as the dev squash these bugs I'm really

looking forward to the final release so if you like this video please click that

like button subscribe if you haven't done so already and share this video

with friends if you can I am sure they'll appreciate it if you like what I

do here on YouTube you can support me on patreon at patreon.com/BlackBeltPanda

thanks for watching this is TheBlackBeltPanda and I will see you in

the next video bye

For more infomation >> How Many Nights Can YOU Survive? - Survive the Nights - First Look - Pre-Alpha Gameplay - Duration: 20:23.

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HOW MUCH DOPING Do You Think Is In TRIATHLON - Duration: 7:42.

- Do I think that there are performance enhancing drugs

in triathlon?

Everyone who is trying to be a pro triathlete

is basically putting their entire life

towards this one goal.

And we look at the two options.

The one option is not doping.

(upbeat instrumental music)

Woo hoo, cold, it's very cold.

Morning, trainiacs.

So it has been a very interesting few days

in the endurance sports world.

I don't know if you heard or if you follow main cycling,

as opposed to non main cycling.

Traditional cycling, but Chris Froome,

the previous, I think four time winner

of the Tour de France just recently got popped

for banned substances.

He was found with, now this isn't a proven

performance enhancing drug, but it's a banned substance.

It's celebuterol, which is, like I think,

taken with an inhaler,

but the thing about it is

that if that is combined with two other inhalers,

it's been proven in swimmers to reduce

a second per 100 meters off their swim time,

and at elite swimmers, that's massive, that's huge.

Not so good, Chris Froome.

A few weeks ago I did a video on Lance.

Don't worry, there's cycling shorts underneath.

♪ My eyes ♪

- I did a video on Lance Armstrong,

and it is absolutely blowing up.

The emotion that people have towards Lance,

one way or another, whether it's well give the guy a chance,

you know, everyone was doping,

or get him the hell out of my face for now and forever.

One way or another, the topic of performance enhancing drugs

in sport, obviously as we're seeing

with the recent Netflix documentary, Icarus,

that is also blowing up,

and how we're finding that hundreds and hundreds

of Russian athletes, and I don't think

that other countries can be entirely different.

It's clear that performance enhancing drugs,

banned substances in sports, is a big topic

that we need to consider,

and triathlon is not immune,

so here's the question.

Do I think that performance enhancing drugs

in triathlon is something that is a thing

that we should be concerned about?

Well I'm going to do a bike workout first

and then we'll talk about it.

20 second bike montage, now.

(upbeat instrumental music)

Very, very good hour.

Very, very sweaty.

Alright, do I think that there are

performance enhancing drugs in triathlon?

Yes, but do I think that it's everywhere

like it was in the Tour de France back in Lance's days,

where he gets pocked for PEDs

and then all of the sudden they start looking

at the rest of the field and you've got to go down

to 17th, 19th place, to find somebody

who has no traces of performance enhancing drugs?

No, I don't think that's where triathlon is,

and I had somebody at IRONMAN, when I was in Kona,

saying that they thought that Daniela Ryf was on the juice.

She's jacked, and she is so dominant.

Do I think that she's on the juice?

I, frankly, I don't know.

I don't have an opinion strong enough,

one way or another about how prevalent it is in the sport.

And you contrast findings, like this year,

where earlier in the year, Beth Gerdes

and Lauren Barnett got dinged,

but had proof that it was likely from

a tainted supplement that they were taking.

Lisa Roberts, who's been on the podium

at Challenge Rock getting dinged,

then Lucas,

something also getting popped

for performance enhancing drugs.

It's clear that it's in the sport,

but like I say, you contrast that with pro triathletes

like Heather Wurtele, that are about as down to earth

and humble and open about their training

as can possibly be, saying that it's not

as prevalent in the sport as a lot of people

unfortunately think.

However, I think that it would be naive to think

that it's not in the sport for one reason.

Just looking at kind of like a grid

of risk, reward, and cost versus benefit,

everyone who is trying to be a pro triathlete

is basically putting their entire life

towards this one goal.

And what ends up happening is unless you are

a complete genetic freak that can just keep progressing

indefinitely, you're going to reach a plateau,

and when you reach that plateau,

it's going to start getting in your head

what can I do when I am trying to be

the top 1% of 1% of 1% of the athletes in the world?

And we look at the two options.

The one option is not doping.

The risk to it is that you are likely out of the sport.

The reward to it, there's no financial reward.

There's intrinsic reward.

You feel good about yourself,

but there's no external motivation

giving you an incentive to not dope.

On the other hand, you have the option

of taking performance enhancing drugs.

The risk is potentially health

and also potentially getting caught,

but just by psychology, we know that those

are potential risks and inherently

we can put them off to the side

and not really think of them as an immediate risk

because it's so far down the future.

Humans aren't wired to actually accept

those kind of risks.

However, the reward is that you keep progressing

and you could potentially be that top 1% of 1%

of the best triathletes in the world,

so the only real good option

is performance enhancing drugs,

but that said, I think that because the rewards

in triathlon aren't nearly as high

as professional sports, where you're getting

multi, multi million dollar contracts,

the reward of making a 20, $30,000 a year salary

out of triathlon is not nearly as strong a motivator

as being a professional football player

or professional basketball player,

a Lance Armstrong on the tour.

It's quite a bit smaller, so do I think

that it's as ingrained in the culture of pro

or even, well let's talk about it,

amateurs are getting caught for doping in triathlon.

I don't think that it's nearly as common

as a lot of other sports for that reason

that the reward isn't as strong.

There we go.

You can sleep at night, I think, believing

that a lot of our IRONMAN and triathlon heroes

are Santa Claus, and they're real.

I imagine this is going to get a bunch of new views

because it goes outside of just triathlon,

so if you are new here and you aren't yet subscribed,

please hit the subscribe button below.

If you are an existing trainiac, thank you,

and if you want to check out that Lance Armstrong video,

check it out right up there.

(upbeat instrumental music)

Now I'm out for the day.

(upbeat instrumental music)

We need to run later today.

See you, trainiacs.

For more infomation >> HOW MUCH DOPING Do You Think Is In TRIATHLON - Duration: 7:42.

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How to Improve your Writing Skills - Duration: 3:04.

What do you need to do to get better at writing?

This is what Writing Excuses is all about.

Here, I highlight two practical tips that can apply to any story…

But before that, I have to say that to improve your writing you need to write and you need

to write a lot.

Specifically, aim for 1,000,000 practice words.

Everything you write counts, good or bad, published or never seen by another pair of

eyes, it all contributes to your improvement.

So with that said, here are two key concepts to keep in mind while writing that may instantly

enhance your story-telling ability: The first and foremost is to understand the

making and keeping of promises to your reader. In the beginning of any story, where the problems,

settings and characters are introduced, the reader gets clues as to what they can expect

from the rest of the story, from tone, to plot, to the inherent rules of your story's universe.

Be aware of the clues you are giving and make

sure they match your actual story, these are the promises and they need to be fulfilled

What's more, whenever you open something up (questions, ideas, plot points, character traits)

you are promising that that thing will be addressed in some way before the end.

If you don't there will always be a nagging hole in the story that pulls the reader away

from everything else you may have created. So keep asking yourself, what are the promises

I am making to the reader and how can I address them?

That means you need to watch out for silent promises.

For example: how much time you spend on something sends a silent message about how important

it is going to be.

Make sure the conclusion reflects that.

But what about big plot twists?

Even these need to be promised, but promise subtly or promise silently

The second practical tip is to make your descriptions do more than one thing:

while actually showing the reader what is physically present:

the adjectives, verbs and nouns chosen determine the mood, and can show how the perspective

character feels about the things being described.

And, by choosing what things the character focuses on and the details given, you provide

information about that character's capabilities and how he or she sees the world.

This keeps your reader more engaged and makes your prose tighter, by giving more information

with fewer words while still not just "telling" your reader what to think.

In summary, double the power of your descriptions by making them do more than one thing.

Keep track of the promises you are making to your reader and fulfill them all.

And, if you want to get better at writing, write.

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