Thứ Năm, 8 tháng 2, 2018

News on Youtube Feb 8 2018

So, remember what happened with my Sonic Mania review, where the game came out, and I spent

so long working on the review and procrastinating it that by the time the review was actually

finished, the game was already months old and everyone had already stopped talking about it?

Well, I did that again.

Welcome to my review of Wolfenstein II: The New Colossus.

Now, this is a very interesting game for a multitude of reasons, and I'm hoping to

touch on that a little bit in the video, um, but also before we get started I should note

there will be a few spoilers in this video.

I'm gonna try not to spoil any of the major twists, I'm not gonna spoil the ending,

but aside from that I think everything's fair game, so this should be a fun one, so,

uh, strap right in and let's get started.

Wolfenstein II picks up right where The New Order left off.

BJ's not doing so great after the events of the last game, having taken a grenade to

the face during his confrontation with General Deathshead.

Considering that, he actually looks pretty good, in my opinion, but regardless, he is

in a pretty bad state, and interestingly, this actually informs the gameplay for much of the game.

You actually play through the first level in a wheelchair, which surprisingly controls

a lot better than you'd think.

Though of course I'm still thankful this wasn't for the whole game.

After this you'll acquire a battle suit which sustains William for the remainer of

first half of the game.

As a result of his injuries, he only has a maximum of fifty health points, but thanks

to the suit you have a maximum of 200 armour points to compensate.

This creates a kind of gameplay which places emphasis on keeping your armor high to avoid

taking too much damage, which is kind of an interesting way to change up the formula a bit.

In Wolfenstein: The New Order, there was a scene early on in the game where you're

forced to choose to save the life of one of your comrades, leading to the death of the other.

This creates an interesting problem for the sequel, due to the fact that there are two

possible timelines the story could be set in.

Wolfenstein II resolves this problem via a flashback to the choice which allows you to

select the timeline you want to play on.

I went with Wyatt's timeline, just because he's the one I ended up saving in The New Order

I may end up doing a Fergus play-through in the future, but I didn't really feel up

to playing the game twice just for this review, as the game is quite long.

So, full disclosure here, I haven't actually played that many recent first-person shooter games.

Aside from Wolfenstein: The New Order, which I played in anticipation of The New Colossus,

the newest FPS I've properly played is Counter-Strike: Global Offensive.

So, as you can imagine, I don't really have a very good metric for high I should set my

standards while reviewing this game.

In some ways, though, I think this could be a good thing.

I'm hoping it means I can critically examine the game on its own merits, rather than forgiving

or glossing over certain problems just because they're endemic to modern FPS games.

So, with that out of the way, let's talk about Wolfenstein II's gameplay.

Wolfenstein II is a first-person shooter.

It plays how you'd expect a first-person shooter to play.

You use the WASD keys to move around and the mouse to aim your weapon.

Much like the previous game, Wolfenstein II has a generous but not overwhelming selection

of weapons to use, which are all unlocked fairly early on.

You can switch weapons by holding the 'V' key to bring up a weapon wheel.

I found this kind of unwieldly, and as I became more familiar with the number key bindings

for each weapon, I found it much better to use those instead.

A nice touch is that one of the weapons differs depending on whether you're playing the

Fergus or Wyatt timeline.

On Fergus's timeline you get the Laserkraftwerk, which fires lasers, and on Wyatt's you instead

get the Dieselkraftwerk, which fires remotely detonatable sticky bombs.

You can also dual wield any combination of weapons.

As cool of an idea as this is, it's actually a bit awkward in practice.

You press the left mouse button to fire the weapon in your main hand, and the right mouse

button to fire the weapon in your off hand.

As a consequence of this, you can't use the secondary fire feature of your weapons

all, meaning you basically swap out the accuracy of iron sights for raw fire power.

The sticky bomb launcher actually uses the secondary fire button to detonate, so to compensate

for not being able to do this while dual wielding, the bombs will detonate automatically instead.

I didn't really dual wield much at all in my playthrough, because mashing both mouse

buttons at the same time is a chore and I didn't like how quickly it chewed up ammo.

In most situations I preferred the accuracy and efficiency of just using one weapon.

All your weapons can be upgraded with a selection of buffs and alternative fire modes with

upgrade kits you can find throughout the game.

I really liked these, and especially that they don't just make your weapons more powerful,

but even change the way you use them and give them more utility.

Being able to feel your weapons changing and becoming more powerful as you progress in

the game is very satisfying.

There are also heavy weapons you can find which slow you down a fair bit but are extremely powerful.

They drop to the ground if you unequip them, so you only get to use them until you need

to climb a ladder or something, or just get tired of being slow.

I thought this was a fun way to give you a change from your normal arsenal, and also

give you some really powerful weapons to play with without throwing off the balance of

the game too much.

So as for the combat overall, I gotta say, I really liked it.

The weapons feel powerful, and the enemies can take a hit or two but for the most part

avoid feeling like bullet sponges.

The melee takedowns you can do are pretty fun as well.

If you can get close enough to an enemy you can use your axe to brutally dispatch them.

These axes can also be thrown to take down enemies at a distance.

If you feel confident, you can even run right up to an enemy and axe 'em to death in

the middle of a firefight.

The fun of tearing through Nazis with bullets and axes is compounded by the knowledge that

every last one of them absolutely deserves it.

As much as I enjoy gleefully slaughtering digital fascists, I do have a couple complaints

regarding Wolfenstein II's gameplay.

Certain areas of the game are patrolled by Nazi commanders.

If you alert a commander to your presence with the sound of gunfire, they'll call

in extra waves of enemies you have to deal with.

If you feel like making things a bit easier on yourself, you can try sneaking through

areas by dispatching enemies silently.

This can be done with axe takedowns, or with the pistol and machine pistol if you have

their silencing upgrades.

If you can take out all the commanders in an area without being spotted, then you can

take out the rest of the enemies without reinforcements being called in.

The game does seem to encourage you to take the stealth option in these situations,

but this isn't always plausible.

A lot of areas felt genuinely impossible to get through without being noticed, especially

when there are tougher enemies present that can't be killed quickly and silently.

I feel like every stealth section ought to have a clear path you can take where you can

dispatch all the commanders without having to deal with any enemies that are bound to

start making noise before it's humanly possible to take them out.

Otherwise, it kind of defeats the purpose of even giving the player the illusion of

a stealth option to begin with.

If there's no plausible way for the player to navigate a section without bring spotted,

then the commanders are redundant, because in these situations they'll inevitably call

for reinforcements regardless of what the player does.

I feel like I should point out that I did like the stealth sections where these kinds

of powerful and noisy enemies were either absent or had an easy enough way to sneak past them.

In these parts, getting through them silently felt not only possible but also satisfying

to actually pull off.

Another big issue I had with the game was with the colission detection on parts of the maps.

The game's maps are packed with invisible walls and awkward to navigate geometry that

can be very frustrating to make sense of.

Too often it seems like there's something you can jump over or crawl under, or a ledge

you can climb up onto where things just don't work out how it feels like they should.

There were only a few specific areas where this became a serious problem, but it did

make moving around the game world a lot less fluid than it could have been.

This might just be a natural consequence of the game having such complex and realistic

terrain and geometry, but I still feel like a few tweaks here and there could make it

a lot more tolerable.

One last little peeve I had was that the directional damage indicators at the edge of the screen

were a bit too subtle and weren't obvious enough.

It took me a lot longer to figure out where damage was coming from than it should have

and I chalk a fair few of my deaths down to this problem.

So you know how I mentioned that you spend the first half of the game with only 50 max health

and 200 max armour thanks to the power armour you wear?

Well, once you get to about halfway through the game, things change up again.

Your max armour goes back down to 100 like in The New Order, but in exchange you get

a whopping 200 health points.

This isn't the only way the game changes at the halfway mark.

You'll also get a choice between three different power-ups that grant you bizzare new abilities.

The constrictor harness allows you to crawl through narrow vents that are otherwise inaccessible,

the ram shackles allow you to bust through certain obstacles, as well as stun and damage

enemies by sprinting into them, and the battle walker allows you to become much taller by

double-tapping the jump button, which allows you to access platforms that are too high

to get to otherwise.

You only get to choose one at first, though you can find the other two that you missed

after beating the main story.

I ended up going with the battle walker, as I figured it'd be useful for getting up

to tactical positions.

Plus it's probably the most unusual one so I was curious to see how well it'd work.

I was surprised at how well all three of these contraptions integrated with Wolfenstein II's gameplay.

The fact that the maps were designed around them and gave me plenty of opportunities to

use them effectively definitely helped.

Another change I really appreciated from the last Wolfenstein game is that you can now

pick up health, armour and ammo from the ground just by running over them, instead of having

to point at items and press 'E' for each one.

Though, I do wish the range for this was a tad bigger, as it can still be a bit of a

hassle running back and forth over big piles of items to make sure you got everything.

So I figure now I'll take the opportunity to talk a bit about the game's storytelling.

The plot did seem a bit all over the place at times.

Some parts were honestly a bit ridiculous, but in a strange way I can't really explain,

I feel like the at-times balls-to-the-walls plot developments actually suit the game really well.

The overall tone of the game, appropriately enough, reminds me a lot of Inglourious Basterds

in how it manages to blend dark and serious tones with absurdism and gratuitious hyper-violence.

One area where Wolfenstein II does well is the characters, a strength that carries across

from The New Order.

The resistance members you work with all have unique and distinct personalities, without

coming across as caricatured, striking that nice balance where they feel like real people.

Many have their own character arcs and relationships among themselves that really contribute to

making the resistance team feel alive.

For other characters, the game offers some insight into their personalities on the surface

level, but doesn't really dive too deep into their emotions or motivations.

This is totally justifiable of course, given that the main story can only contain so much,

but I would have liked it if the designers had taken more advantage of the video game

medium to allow more optional interaction with some of the more minor characters.

The focus is clearly on the main character William, and I liked the way they handled

him, to be honest.

You really get a fresh insight into his character via the exploration of his relationship with

his parents, and overall, he gets a lot more vulnerable moments than he did in the last game.

Irene Engel, who first appeared in The New Order, makes a return in The New Colossus

as the main antagonist, and is immediately established as a limitlessly cruel and despicable

invididual with little to no redeeming qualities.

Normally I'd be skeptical of such a seemingly one-dimensional villain, but somehow Wolfenstein II

manages to present Engel's psychopathic cruelty in an uncomfortably believable way.

Much of the enjoyment of her character comes from how easy it is to hate her, and how her

unrelenting asshattery makes the idea of finally serving up her just desserts very appealing.

Another aspect of Wolfenstein II's storytelling I appreciated was the various notes, letters,

and documents you can find lying around each map.

In these you can learn more tidbits about what's going on in Wolfenstein II's world,

such as history, recent events, and even just the lives of the ordinary people

caught up in everything.

If you're willing to go out of your way to inspect these objects, you get to read

about the perspectives of civilians, rebels, freedom fighters and even the nazis and their supporters.

If I were the kind of person to be more inclined toward sympathy for Nazis, I might even feel

a bit guilty about slaughtering them.

I mean, we are just committing senseless acts of violence against people

who disagree with us politically, after all.

Actually, this silly little tweet kind of leads into something else I wanted to explore

a bit in this video.

Some of the public reactions in the leadup to this game's release are very interesting to me.

Now, you may already know what I'm talking about, here.

For those of you not in the know, when Wolfenstein II started its official promotion campaign

on social media, a lot of people took issue with the idea of a video game

based around slaughtering nazis.

Supposedly, there's something about this particular iteration of a series of games

about murdering nazis that makes it somehow more political than all the other nazi-murdering

games that came before it.

And people are very upset about this.

Here we have Red Skull, showing his concern that the game might encourage people

to murder innocent Trump supporters.

Oh, here's another zesty one:

'No one gives a goddamn about the women of Wolfenstein.

Majority are sick of the forced female nonsense.'

Yes, what are these game designers thinking, putting those pesky women into my video games.

Women have no place in a game about militant anti-fascist resistance!

That's not realistic or reflective of reality or history at all!

'Yet again, most comments here are having a violence fetish with this game.

Wolfenstein will inspire the next mass shooting'

Good grief, didn't we leave this shit in 1999 with Columbine?

Oh look, someone even wrote an article about how they think Wolfenstein is encouraging real-world violence, on…

the Daily Stormer.

Oh my god.

'This is the face of a hero.

Join the resistance!'

'This is the face of a race traitor.

#antiwhite #WhiteGenocide'

In a pretty weird twist, some of the people

sooking about communism in their video games may actually have a point this time around.

One of the resistance fighters you work with in the game is actually described in his official

character biography as a Marxist, which you can imagine the reactions to.

Thankfully you don't have to because I have some really great ones right here.

Look, this guy even has the audacity to say what everyone's thinking!

Of course, it's the Jews who are responsible!

... Jesus Christ.

Even though, yeah, Horton is pretty clearly a commie, this isn't really as big of a

deal in the game as these gentlemen are making it out to be.

I mean, there's a scene where he argues a bit with BJ about the politics of war, and

he also seems to like hammers and sickles a fair bit, but he and his political leanings

aren't really fundamental to the story, much to my disappointment, obviously.

The dastardly Marxist propaganda in Wolfenstein II doesn't stop at our friend Horton, though.

The Black Revolutionary Front, one of the other resistance groups featured in the game,

takes some pretty clear inspiration from the Black Panther Party, which I thought was pretty damn cool.

The game even discusses how easily white capitalist America has accepted fascism in its story

somewhat through the mouthpiece of Grace, which I found to be surprisingly well done.

Of course, our friends on the other side of the political spectrum get some representation

for their ideology and leading figures too.

We even get an appearance from the Fuhrer himself, who conducts himself with all the

power and grace one would expect from such a strong and dignified leader.

His very presence commands respect, and I'm sure all of our National Socialist friends

will be very happy to know their leader is depicted in his full glory in this game.

I just want to take a moment to thank MachineGames for showing old Adolf the respect he deserves.

So, as for the game's visuals, my feelings are pretty mixed.

It's about what you'd expect from a modern 3D shooter with a realistic art style,

but not a whole lot more.

Most, but not all of the game takes place in relatively unexciting environments, like

dark gritty corridors, dark sewers and dilapidated city streets.

I'm not gonna fault the game too much for that.

Those kinds of environments are an expected result of the game's setting, after all,

and the game manages to make everything look pretty good, if a bit generic at times.

One of my favourite parts of the game, visually, was the part where you pay a visit to Roswell.

It was a nice change of pace to see a good amount of colour for once,

even if it is in a fascist dystopia.

The fact that part of the game takes place on Venus was pretty neat too – it was a

cool progression from the moon levels in The New Order.

The game ran fine on my PC at maxed-out graphics settings, but even in spite of my graphics

being set to the highest possible level, I still noticed a few things that disturbed me.

For one, the game's models and textures are pretty inconsistent in terms of quality.

Stop for a moment and take a close look at anything in the game from the objects in the

environment to the weapon in your hand and you'll notice lots of things don't look

quite as sleek as you'd expect them to, especially considering how dramatically the

maximum graphics settings hype themselves up.

Don't get me wrong, as a whole the game still looks really good, but nonetheless it

failed to meet the expectations it set for itself and left me feeling a bit underwhelmed.

I also encountered a few small but noticeable visual glitches as I played, particularly

one where certain visual effects would render as a weird black mass on my screen – but

I ain't gonna hold that one against the game, could just be hardware after all.

Wolfenstein II's soundtrack is pretty cool.

As you play the game, it transitions seamlessly from calm and ambient when things are safe,

to suspenseful when enemies around, to mechanical and aggressive during firefights.

It really suits the tone of the game, and although it didn't enamour me to the point

where I'd want to listen to it on its own, the game was definitely a better experience for having it.

Once you're done with Wolfenstein II's main story, the game also has a post-game

that involves returning to destinations you've been to as well as new ones to eliminate nazi commanders.

The enigma code items you collect through the game can be used to play a code-cracking

minigame which grants you access to the locations where the commanders are at.

There are fifteen of these missions, as well as one extra sixteenth one after you've

completed all the others.

These are all pretty standard, you just have to fight your way through the locations and

kill the target commander at the end, who'll be marked by a blue circle on your signal

to differentiate him from the other commanders you may come across.

You also get a chance to get your hands on the two contraption power-ups you missed out

on in the main story, as well as being able to complete side missions to unlock upgrades

for your contraptions, which come in the form of various passive buffs.

You can also take a crack at finding the rest of the collectibles hidden in the levels,

which take the form of gold, trading cards, concept art, toys, records, and more.

For me personally, the sheer quantity of collectible hidden items makes the idea of attempting

to 100% this game less than appealing.

Digging through each and every level looking for hundreds of more or less useless items

doesn't really appeal to me in the slightest, but I guess there must be some weirdo

out there who appreciates the opportunity.

An update to the game also added a 'combat simulation' mode, which allows you to replay

some of the levels you cleared during the main story, while competing for a high score

at the same time.

While I did appreciate the extra boost of gameplay that came from this and the commander

assassination missions, Wolfenstein II's post-game still felt barren to me.

On the Eva's Hammer U-Boat, the game's hub world, most of the main characters are

absent, and all the background dialogue that would previously change throughout the game,

is now set to the same lines and conversations on repeat.

All of the ever-changing character interactions that made the game's world feel alive are

suddenly stripped away after the main story ends, which is kind of jarring and makes the

post-game feel kind of lifeless.

It gets old very fast hearing the same conversation about comic books every time you arrive back

from an assassination mission, especially given how much these interactions changed

and varied during the main story.

So, final thoughts on Wolfenstein II.

Well, while the game did have its flaws, I thought it was a great experience – it was

a genuine pleasure to play through, and I'm looking forward very much to seeing what happens

with Wolfenstein III if that ever comes out.

So, I'm gonna go ahead and give the game four stars out of five.

And as always, uh, make sure to subscribe if you're interested in seeing what I do next.

I do have a lot of ideas floating around for games I'd like to review, other kinds of

videos I'd like to make, so if you're interested in seeing where that goes, uh,

yeah, chuck a sub if you haven't already, and I'll, uh, see you in the next video.

For more infomation >> Wolfenstein II: The New Colossus (PC) Review - CyanLime - Duration: 19:36.

-------------------------------------------

Eachine Beecore V2 Flight Controller Mini-Review - Duration: 5:35.

This unassuming piece of electronic is the Beecore version 2, a replacement all-in-one

flight board for quadcopters with a Blade Inductrix (or Tiny Whoop) style design.

Its main advantage is its F3 flight controller with the popular Betaflight firmware, allowing

you to configure things like flight modes and characteristics, not otherwise possible

on the Inductrix or most clones.

The original Beecore was launched in 2016, but recently the manufacturer released a second

version with OSD support.

In the context of FPV, OSD (or on-screen display) means the ability to layer useful information

from the flight controller over the FPV video feed.

This is achieved by intercepting the video signal between camera and transmitter and

piping it through the flight controller.

Because of this, you also need to use either a separate camera and video transmitter or

an all-in-one module with OSD support.

This is something I've been wanting to test out, so I decided to combine the Beecore v2

with (probably) my favorite Tiny Whoop style quadcopter, the Eachine E011.

This build (if you can call it that) will also feature an all-in-one FPV module of the

brand Turbowing, which seems to be one of the cheaper OSD capable micro solutions currently

available.

The total (excluding a compatible transmitter, which I already own) came to around $60.

A pretty good deal, provided – of course – it works in the end!

Welcome to this mini-review/brief tutorial/video of the Beecore v2 slash board…

…of the Beecore version 2 flight board.

The first step – as always – involves taking things apart until you aren't quite

sure you'll be able to put them back together again.

In this particular case it's the E011 which needs to have its flight board removed in

order to make room for the Beecore replacement.

If you're following along at home, take care not to yank the motor cables out of their

connectors or the sockets out from the board when disconnecting the motors!

Next, let's get the soldering out of the way!

There's a total of 6 solder points: 4 for connecting the camera and 2 for attaching

one of several provided battery pigtails.

There seem to be some confusion regarding the labeling of the "Video In" and "Video

Out" through holes, so if you don't get picture on the first attempt, just try reversing

these.

Now let's attach the Beecore to the frame!

When I held the board in place I noticed the micro USB port was partly obscured, so I took

away a bit of the frame with a Dremel tool before mounting the board.

Otherwise, the motors plug in the same way as before.

The Beecore comes with some screws and rubber spacers you can use if you want.

Okay, time to apply the final touches and boot up Betaflight Configurator!

The board comes with version 3.2 partly configured, so I really only had to setup some way to

arm it and switch flight modes, adjust the on-screen display to my liking and…

Oh!

In case this helps anyone – increase the "Motor PWM Speed" parameter, which for

some reason kept my build from being able to take off.

All-in-all, I'd estimate the whole process took a little over an hour.

…and we've got lift-off!

After a bit of the aforementioned tweaking, my Beecore-enhanced E011 flies well and – because

this is Betaflight – the experience is completely customizable.

Unfortunately though, I don't quite get neither the same power

nor flight time as with the stock board.

(I guess because the Beecore itself is more power hungry).

Flights last only around 3 minutes, so it feels a lot like going back to an original

Inductrix-based Tiny Whoop.

As you can see the OSD is working, showing various useful flight data: From flight time

to received signal strength.

(You'll see a couple of different variations throughout the video.)

After disarming, you even get this neat summary of your flight!

Via the OSD you can also access a very basic-looking but surprisingly deep menu, making it possible

to adjust a lot of Betaflight's parameters right there in the field!

As you can maybe tell, the battery voltage indicator doesn't seem to give an accurate

reading.

At first I just thought this was because the onboard sensor circuitry was defective or

wrongly calibrated, but then I learned this could actually be an accurate reading of when

you try draw a higher current from a battery than it is able to provide (so called voltage

sag).

I may just need to go shopping for a higher discharge rated battery.

All in all the Beecore v2 is pretty impressive considering its size and price, but I want

to stress it shouldn't be thought of as "practically ready to go" with just "some

assembly required".

Getting up and running can be a real – if fun – exercise.

For the best experience, I think you should expect a bit of a challenge and be prepared

for (or even enjoy) some trouble¬shooting.

As long as you are, I think you'll find the Beecore v2 a fun, "bite-sized" hobby

project!

As for my particular build, several things seem to indicate that the E011's stock battery

doesn't quite have enough punch to comfortably power both board, motors and the FPV module

I choose to go with.

If you're deciding on the parts for your own build, I recommend either choosing a different

model to base it off or – at least – getting one of Eachine's upgraded 45C batteries,

as I will do.

Hey there and thanks for watching this not-quite-review and not-quite-tutorial… thing.

Also, sorry for the long hiatus, I'll try to deliver the next video in a more timely

fashion!

See you in the next review, bye!

For more infomation >> Eachine Beecore V2 Flight Controller Mini-Review - Duration: 5:35.

-------------------------------------------

Line Rangers Indonesia Aquarius Hyoga ★8# Lvl 140 Review - Duration: 13:52.

Welcome to RIC Channel for rangers and audience from smartphone, pc, laptop, tablet, tv and studio

Allright, today i will review second ranger from saint seiya collaboration

But the second ranger that i want review is not what you expect

Because my materials still not enough

For Shiryu, the fourth material not enough

And Hyoga, the fifth material not enough In case is for ultra evolve

In case, if i want to ultra evolve

Hyper material for evolve Shiryu, Manager still not enough

And my manager is completely ZONK

Saga is enough

For hyoga

I already have Cherina. Hooraah

But cherina only five and shaka six

Wait a second guys. I'm still not increase their leonard point

Let's increase them

Finish. Already increase

You can see now

Hyper evolve button on cygnus hyoga already blink blink blink blink blink :v

It means that he ready for hyper evolve

This is also my first time, i will review a ranger straight into hyper evolve

Usually, i will review on normal grade into ultra, then ultra into hyper

But this time is from normal to hyper

And this also can answer the question that often asked

The question is like this

Can we evolve from normal grade straight into hyper evolve?

The answer is yes

And you will watch here right now on this video

But the problem is

We need more required materials than evolve from ultra into hyper

Normal to hyper need more materials and the coins need more required also

Price 3.750.000 coins

Ready?

Let's go

Success

It's finish. Hyoga in hyper evolve form

Still lvl one and empty gears

I better level up him and set the gears first

Allright, already lvl 140 and the gears already inserted

His name is Aquarius Hyoga

I see for a momment his story

Because i evolve straight into hyper

Ultra name : Gold Saint Hyoga

If Shiryu, then become Gold Saint Shiryu. And shun also become Gold Saint Shun

On hyper. His name is Aquarius Hyoga

Like a zodiac name

Yesterday, seiya is sagittarius seiya

Intelligence type. Mineral cost = 1390

On ultra i don't know how much mineral cost required

Look. His ATK is arround 1,8 eight hundred millions

It's Crazy

I just use this gear

And the HP is arround 14M

But the DEF is ZONK

So sad

ATK, HP and DEF status you can see by yourself

ZONK DEF. Stingy

For more infomation >> Line Rangers Indonesia Aquarius Hyoga ★8# Lvl 140 Review - Duration: 13:52.

-------------------------------------------

Super Cute and Pink Fruity Slime Review - Duration: 3:44.

Hi Kittycorns!

Today we've got another slime review.

This one is another slime from M&J Slime Factory on Etsy.

I ordered quite a bit from them.

This one, however, is pink!

The other one was cotton candy.

This is their fruit slime.

Let's get it out.

So again, I had to add activator to it because I let them sit around too long.

But I still think it's a really nice slime.

It sat around for awhile too.

I forgot I had it!

Now this is why it's called the fruity slime because, in here, it has little pieces of

fruit.

Now since I had to add the activator to get it back in it's better condition, you can't

really see them that well.

But they are in there and sometimes they come out.

There we go!

There's a strawberry.

It's super cute!

Oops, now I'm losing fruit everywhere!

Look!

A

little apple!

So that was the fruity slime from M&J Slime Factory on Etsy.

I bought this awhile ago and if there were any problems with it, that's my fault.

I left them in the wrong temperature and needed to add activator.

But it's all good now!

So I'd say that's a testament to how good this slime is.

Really cute slime!

I love the color of it and I love the little fruits inside of it.

It is excellent slime!

If you want to see me do more slime review videos, let me know in the comments and I'll

catch you guys on the next episode.

Don't forget to subscribe to become a kittycorn!

Thanks for watching!

Bye!

For more infomation >> Super Cute and Pink Fruity Slime Review - Duration: 3:44.

-------------------------------------------

HOT WHEELS MERCEDES AMG-GT REVIEW UNBOX ITA ENG - Duration: 3:42.

hello to all guys now we continue in Italian

as you will have understood from the introduction in English we will now open these two beautiful Mercedes

I hope you enjoyed this video of unboxing too

but this time it does not end here

in fact I leave you in the company of some outdoor shots

I hope you like them

I recommend you continue to follow me and subscribe to the channel

and if you liked the video comment it and leave a nice thumb up

Now I'll see you and see you at the next video thanks for watching

For more infomation >> HOT WHEELS MERCEDES AMG-GT REVIEW UNBOX ITA ENG - Duration: 3:42.

-------------------------------------------

Eachine QX65 Tiny Whoop mit F3 FC und OSD Anzeige Review DE - Duration: 4:49.

This is the Eachine QX65 Tiny Whoop brushed quadcopter with a F3 flight controller and an OSD.

On the F3 board is the good 6000 gyro with integrated receiver.

There are three models with DSMX, Flysky and FrSky receivers.

Downstairs is easily accessible USB port.

The battery connection is unfortunately still the old JST PH 1.25 and not the PH 2.0.

But this is a good HV battery with 3.8 volts.

I would have liked a PH 2.0 connection so I could use my existing batteries.

But you can easily upgrade the power plug to PH 2.0.

There is a replacement cable that was already for the E010 to buy.

The CMOS camera have a good video quality with the 25mW transmitter and the linear antenna.

The video channels can be switched with the screwdriver from behind the slots on the camera canopy.

You can also see the back wall of the camera where the channel LED's are located.

I have a DSMX board here. With the Flysky and FrSky Board the binding button is easily accessible.

The camera canopy is attached with three screws.

The AIO camera can even be adjusted up to 20 degrees.

It is held only by the two side screws.

A USB charger for a HV battery is with both adapters - the PH 1.25 and 2.0

The switch is for charging 3.8v HV or normal 3.7v batteries.

The QX65 is light and weighs less than 21 grams and ready to fly 27 grams.

The user manual is very detailed , here the DSMX manual.

You can find all the information about binding with the remote control, to the camera video transmitter

and detailed description of the flight controller.

The USB charger recognizes by the LED that one recharges a HV battery with 4.35 volts.

I turn the switch on. The LED goes off and it is charged only up to 4.2V.

Loading is fast with 660mA.

I have here a practical voltage tester for all 1S Lipos with different connections.

I charge the battery via a USB power adapter that has three USB ports.

After charging the HV battery is fully charged with 4.32 volts.

The Tiny Whoop flies very well.

He is very agile in the light weight and does not lose in fast turns at the height.

Always has enough power and does not sink to the ground by itself,

as happens with bad or heavy brusched quadcopters.

So a perfect Tiny Whoop for indoor.

Outside you can fly the QX65 well, but only if it is not windy.

The FPV video looks very good in the FPV goggles.

Recorded here with the Fatshark HD3.

You can easily fly in stabilized mode, or with manual practice in acro mode.

The FPV flight time is about 4.5 minutes.

For more infomation >> Eachine QX65 Tiny Whoop mit F3 FC und OSD Anzeige Review DE - Duration: 4:49.

-------------------------------------------

Cherish Pads Review Best Panty Liners Keep you Dry & Comfortable! Now We No by Nspire Network - Duration: 1:41.

Cherish Pad Review Best Panty Liners Keep you Dry & Comfortable! Now We No by Nspire Network

hello so I wanted to share my experience with cherish products I was very

interested in initially just the liners because I do use those on a daily basis

simply because I just feel for lack of a better word and I just can't make this

part pretty I feel gross like just moisture all the time happening

it doesn't just doesn't feel good so I use liners all the time but I noticed

that you know I was changing them many times during the day probably five or

six sometimes on a bad day and when I came across the cherish products I think

my sister sent me the video of the cherish products I couldn't wait to get

my hands on them so I once the samples were available I had ordered a you know

some samples and when I used them I just I forgot that I had them on you know I

felt like my whole chemistry in that area just got it just you know felt

better comfortable almost like you know that I just got out of the shower so I'm

really looking forward to you know continuing to using my cherished

products and I hope those of you who haven't will give it a try and check it

out for your own self

www.MyHealthDaily.net

For more infomation >> Cherish Pads Review Best Panty Liners Keep you Dry & Comfortable! Now We No by Nspire Network - Duration: 1:41.

-------------------------------------------

💥 SIGELEI GW 257W TC MOD (Vaping) VAPE REVIEW 👈 - Duration: 15:56.

hey guys welcome back to the vape corner today we are looking at the GW by

sigelei so stay tuned if you want to find out more

hi guys today we are looking at the GW it stands for great wall it's inspired

by the Great Wall of China mod by sigelei in the box you're gonna get your

GW mod no tank it's just a mod a USB cable for charging and you use a manual

and warranty card instruction manual a little certificate quality control

certificate your warranty card your

security code pamphlet and in here is your USB for charging or upgradeable

firmware whichever comes first also that's very surprising it comes

with two 21700 batters this is a dual 21700 battery mod sigelei does make 18

650 adapter sleeves but I have not seen anyone try it anyone do it anyone mess

with trying to put double 18 650 sleeves and batteries in this so I am NOT going

to try it I wouldn't recommend anyone try it but

today we are running the GW sigelei mod with the smart prince tank on it just

some general information about the is it's very large it's huge each age I

mean compared to we just did a nice review about the top one I mean put them

right next to each other the GW is taller it's wider by a lot it's wider

than the other sentences I mean it's it's absolutely humongous so if you guys

are looking for a nice big Meany long lasting this is the biggest thing that I

was so shocked with with these double 21700 batteries that I said earlier it's

a 21700 battery dual battery mod it lasted me four days chained vaping I

mean I've a when I Drive and I Drive all day for work I mean just I I never had

to worry about charging and I was like when am I gonna have to charge this

thing I mean seriously it's just ridiculous and it's awesome and I think

that's also partially contributed by the very small simple screen on it I mean

it's nothing extra it gives you all of your information it's very clear and

easy to read when you're in the sunlight I mean I think that saves a lot of power

on it it's mainly focused on the vaping part it's a very detailed mod on the

outside I mean these chrome sections on the side will show you in the close-ups

I got images carved not carved into them but that sort of stick out of them of

the Great Wall of China on both sides it's got some some scripture on the back

Scripture this the attention of detail on this mod is crazy it's it's beautiful

I mean it's it's awesome it's heavy I I pulled it out of the box took the 18

650s out of it and it was still heavy I mean it's you know if you're I don't

know a lot of people that look for a big big heavy mod but if that's what you're

looking for this is your answer this is so it's very heavy very high quality

everything is metal everything is metal no plastic on it anywhere it's huge it

will probably fit up to a 30 millimeter tank on the top so if you're if you've

got a hard ETA that's that big don't even worry about it

you're good you're set and you can run pretty much anything on it it says down

to down to resistances of point zero five ohms up to three ohms

it comes with a gold-plated adjustable 510 power pin in it so basically

anything you want to run on it you can accept squonk pins you can run your

Squam cable tanks with the regular power pin in them so let's go down into

close-ups and show you a little bit more about the GW month by sigelei all right

guys we're down in the close-ups of the GW mod by sigelei just gonna take the

tank off so we can look at the mod itself

all right so here is the mod as you can see it's got images of the Great Wall of

China imprinted on the side completely made out of metal this isn't like paint

or something that's stuck on there that's actually a piece of the metal on

the back it has some Scripture and some more Chinese looking lettering or

imagery on the back of the mod that is actually aesthetic you know you can run

your fingers over and feel it it sticks out from the metal and it's not like

glued on there it's actually a piece of the mod itself same thing as the other

chrome-plated side more images of the Great Wall of China on it a lot of sort

of shaping on it as you can see right there you got your wattage up and washed

down buttons along with your USB for charging and upgradeable firmware if

they offer that and your big fire button on top something I'm just gonna say

about the fire button is it is it is in sort of an awkward location so if you

grab the mod with your fingers in front you're sort of gonna be pressing it with

this section of your finger which is a little uncomfortable but if you simply

turn it around with the screen facing you it's easy to fire with your thumb

very clicky no rattle no battery right on the button rattle going into the

screen you have your resistance your volts your wattage your puff counter and

your battery gauge on it five click so the fire button will get you to turn the

mod on and off three clicks will get you into the settings screen which you can

do stainless steel 316 stainless steel 3:17 ni200 temperature

control and ti1 so we're just gonna go back to power and

that's it for your settings screen simple easy plain nothing you have to

worry about and that's that's it it's a super simple mod really just there for

you to grab what they call a super tank on it like the TF v12 tfv a smock tanks

I'm not really familiar with any other large sort of super tanks out there but

you know the big comparable tanks to this it's really made for throwing that

on and just blowing fact louts I mean it's ridiculous so that's gonna conclude

our up close for the sigelei GW mod now what I really love about this device is

the attention to detail that's to gely put into it it might be a little heavy

it might be a little bit big but they sure made up for it with all this detail

like I swear like I feel luxurious just holding this right now honestly fairly

simple there's nothing complicated at all about it which is another great

thing even though it's big you know I'll go for something big that's really

simple to use and have no issue with that some more practicality things about

it is it is great for your pocket the flat face on the back with the rounded

on the front just slides into your pocket perfectly it's gonna fit in there

it's not a big circular type of mod it's relatively slim for how

enormous it is and it just fits in there real well alright guys now we're going

to go into the cup holder rating section of our video it's huge

as I've said multiple times before I mean it is enormous so going in to your

cup holder it's not gonna have any opportunity to tilt this way or that way

it's just gonna go this way so in my cup holder when it tilts

forward it hits right up here on the base of the tank same on the back so I

wouldn't have any worries about it falling over and hitting the fire button

so the ease the ease of pulling and I are your cup holder is there I mean it's

just there you just I mean it's really easy to grab how do you a couple there

is rest in your arm on it pick it up turn it so you know just because of how

easy it is I'm gonna give it another solid eight and a half nine out of ten

for the cup holder rating scale I love this device I also do it fits in your

hand even though it is slightly bulky a little bit bigger it fits like the the

dimensions are perfect in my opinion everyone is different they might think

differently of this but that's just me so one thing when you get the mod though

is you're gonna have to open the battery door and the batteries are gonna come I

don't believe they come in the right order to power the device

also come with little clear plastic strips over to them so you will have to

remove those plastic strips from the batteries but let's just show you I mean

60 watts with the smock q4 coil on the prints tank at point 4 ohms push it in

four point nine volts goodness I mean it's a fat cloud your gaze honestly that

this is the perfect device for the largest clouds you want pair it with an

enormous tank whoa oh wow and this thing goes up to 257 watts

like who's gonna bake that high who makes a coil who makes a coil that vanes

that high but if you're that person that just wants to push it you got it you got

about two hundred and fifty seven Watts whatever that's fine I mean it's just

ridiculous I mean the cloud I just blew that was sixty watts it goes all the way

down to 10 watts and it doesn't round-robin so you will have to go from

10 to 2 onto the 57 or anywhere in between

but okay actively does change your voltage how much Bowl how much voltage

you're pulling out of the batteries however that works alright guys so that

concludes our review of the single e GW mine be sure to check out our website

vape corner reviews.com we've got blog posts about every single review we do we

also have links to all the other videos check out the rest of our videos on

channel please click that like subscribe and leave the comment follow us on all

of our other social media we've got Facebook Instagram Twitter and YouTube

don't forget please do that to make sure you know in the next video is that I

always post thanks for watching our review of the GW mod by sigelei thanks

to sigelei for sending this out to us to do a review on it and we'll catch you

next time

For more infomation >> 💥 SIGELEI GW 257W TC MOD (Vaping) VAPE REVIEW 👈 - Duration: 15:56.

-------------------------------------------

Mighty Morphin Power Rangers - S02E32 - Episode Review - Duration: 6:01.

Welcome to Ranger Reviews, a webseries where we look at episodes of the tv show, Power

Rangers and then discuss it!

Today, we're exploring the ninety second episode of Mighty Morphin Power Rangers as

well as the thirty second episode of Season 2, titled "Rocky Just Wants to Have Fun".

We begin this episode at the Youth Center where Billy is tutoring Rocky in math, which

is actually a really cool moment because you find out that for once, one of the Rangers

isn't amazing at every single thing they do.

Rocky also mentions how his karate student will show up soon.

Then, Ernie shows off his new pachinko machine, which is basically handwaved as a fancy spinball

game from Asia because, well, it is, but you collect pachinko balls as a reward.

Thanks for knowing everything, Billy.

Rocky tries it, and he says "this is too fun!" after literally nothing has happened.

Zedd sees this and says if Rocky wants fun, he'll make sure that's all he's having.

At least he finally stopped targeting Adam every three seconds.

Zedd casts a spell on the pachinko machine which immediately hits him, and Billy tells

Rocky they need to finish studying, and Rocky basically tells him to shove it, because he's

having fun.

Now…

Serpentera is out and about with Zedd and Goldar pilot on their way to Earth.

Rocky then calls Billy a nerd again before Skull shows up with a lot of maps and information,

finding out that every time a monster has attacked Angel Grove, Ernie has had the day

off.

They then assume Ernie is a Power Ranger.

Rocky's karate student shows up, and Rocky tells her to go away.

Billy meets up with the other Rangers in the park who are playing with a frisbee.

He lets them know how Rocky is being a total dick, and it's funny because they seem to

assume that it means that they just messed up picking a new Red Ranger.

Then, putties show up by then, and there's a cool putty fight.

Aisha is a total square who calls Zordon for help right away, and Zordon says "I'll

send Rocky".

Alpha finally gets in touch with Rocky, who tells them to buzz off, but then he decides

he could have fun at the park, so he shows up to goof off basically.

Zedd then decides this is the moment he needs to turn something into a monster, and as Bulk

and Skull get covered in popcorn, distracting Ernie, the pachinko machine is zapped away.

Then Ernie asks them if they've seen the machine, which is funny because Ernie just

knew that they were there the entire time.

The new monster Pachinkohead appears in front of them, and the six morph while Rocky runs

around like a freakin' idiot in one of the most giffed moments in Power Rangers history.

He then turns Aisha, Kim, and Billy into big pachinko balls, leaving only Adam and Tommy.

Then, the monster starts playing soccer with the Rangers in ball form with Rocky.

Then, Adam tries to be brave and save the others, and he gets turned into a pachinko

ball before he just turns around and transforms Rocky, too.

Tommy distracts the monster with the frisbee, collects his friends, and teleports into the

Command Center with them all.

Tommy shows up to bitch about how much Rocky sucks as a Ranger, and Alpha runs a test,

letting them know that he's been put under a spell.

Zordon tells Tommy to go to the amusement park because Pachinkohead is on a rampage.

Tommy then shows up to talk to Saba for like the third time ever before Pachinkohead runs

away, and Goldar is mad that the monster wants to play instead of fight.

Zedd says screw this, just make him big, so he does.

Tommy calls out his White Tiger Thunderzord, converting it immediately into Warrior Mode,

fighting the giant monster.

He gets hit out of the zord pretty easily, falling onto the ground.

Alpha restores Rocky first for some odd reason, but he's not under the spell anymore for

absolutely no reason whatsoever.

Rocky feels bad for being a sucky ranger, and he morphs out of there to help Tommy.

He immediately calls out the Red Dragon Thunderzord, converts it to Warrior Mode, and he just starts

beating the monster instantly.

Meanwhile, Alpha has to turn up the voltage of his device, and he frees the other Rangers.

Zordon says that Tommy's zord is damaged, so they have to go help Rocky now.

It's morphin time!

All four call out their Thunderzords, forming the Thunder Megazord, after a brief fight,

they use the Thunder Saber, killing the monster.

But what's this?

Serpentera is now on Earth?

For absolutely no reason whatsoever?

He appears, firing at them, and it knocks four of the Rangers out of their zords, leaving

just Rocky on his own.

Thankfully, Tor comes out of literally nowhere, standing up and protecting the Red Dragon

Thunderzord before it's just kicked over by Serpentera again.

Zedd is getting all high and mighty in the giant dragon when suddenly, the eyes go dark

again, leaving Serpentera almost powerless.

Again.

They bail so that they can use whatever is left of their power to get back to the moon.

What a waste of my time.

At the Youth Center, a news report says how the Power Rangers saved the city, and Bulk

is mad at Skull because Ernie was there the entire time.

Rocky shows up to meet with Aisha and Billy to let them know that he's going to hit

the books with them after karate class, and his student comes in.

The pachinko machine appears back by Ernie, and Ernie offers for Rocky to come play another

round of pachinko, and Rocky declines.

The end.

Okay, usually, I'd say this episode is absolutely terrible and the one of the worst I've ever

seen because I despised this episode as a child.

Now, looking at it through adult eyes instead of a bias child, I can say that it's perfectly

serviceable as an episode.

However, I think the most interesting part of this episode is that it was originally

titled "Jason Just Wants to Have Fun".

Yeah, before the switch up in cast, scripts had obviously been written beforehand, and

they just did a "Control + Find" on some scripts and rewrote certain parts of others

to make things work.

That honestly makes a lot more sense for this episode because we don't know anything about

Rocky at all, so he being a goofball could legitimately just be his character.

If it were Jason, it'd make more sense.

Other than that, the Serpentera part was severely shoehorned in, it almost hurt.

I don't know why they were just reusing footage from its debut in this episode, but

well, there you have it.

Will next time get any better?

Until then, may the power protect you!

For more infomation >> Mighty Morphin Power Rangers - S02E32 - Episode Review - Duration: 6:01.

-------------------------------------------

Call Me By Your Name - (WITHOUT SPOILERS) - * Quiick Review / Criticism * - Duration: 6:27.

For more infomation >> Call Me By Your Name - (WITHOUT SPOILERS) - * Quiick Review / Criticism * - Duration: 6:27.

-------------------------------------------

Ini toh Isi dari Hot Wheels Box 3 of 6 Factory Seal 2017, Hot Wheels Review Indonesia - Duration: 9:10.

Welcome to channel AToyZ

welcome back to channel AtoyZ

and now we have box 3 of 6

factory seal 2017

if you just miss the box 2 of 6 or box 1 of 6

you can see on channel AToyZ to more info

okay lets start the unboxing

what we have in there

this is the first from box 3 of 6

For more information about hot wheels review hot wheels indonesia, please kindly check video description below

okay we already on the end of video, and what do you guys think the coolest hot wheels on this box

left message on video description also with the reason

for the best comment

will AToyZ pinned on comment collom

thank you

thanks for watching AToyZ Youtube Video Channel

don't forget to like, share or subscribe this video to be the first one to get notice

this is the first one from box 3 of 6

and we have motorcycle just pas

For more infomation >> Ini toh Isi dari Hot Wheels Box 3 of 6 Factory Seal 2017, Hot Wheels Review Indonesia - Duration: 9:10.

-------------------------------------------

DCS Gas Grill Review | Professional 30in. Gas Grill | BBQGuys.com - Duration: 4:38.

Hi, I'm Randy with BBQGuys.com. Today we are taking a look at the DCS 30 in. gas grill.

This model we have here today comes with the infrared rear burner & the rotisserie. Now,

you can order this grill without these features, but the cooking system is exactly the same.

Let's take a look inside! If you decide to include the rotisserie kit

on this grill, you'll enjoy a high powered grilling light to aid during nighttime cooks.

I like that this is mounted on the exterior of the grill.. Keeping the lens out of the

direct line of smoke, for a clear view. The rotisserie motor can turn up to 50lbs. In

front of the 14,000 BTU rear infrared burner. I love having a rotisserie on my gas grill..

especially when it comes to entertaining. This frees you up from having to constantly

monitor the progress.. and it's sure to impress! This roasted veg came out great with

all of that flavor dripping down during the cook.

When it comes to your main grilling area, the cooking surface on this grill measures

22 inches deep by 26 ¼ wide. The cooking grids are 304 stainless steel rods for maximum

durability & heat retention. Whether you are grilling some burgers, or searing steak..

These grids will produce some really nice marks.

Under the cooking grids, you'll find their radiant ceramic rod trays. This is a feature

that brings the cooking performance of DCS to the next level. They sit directly above

the burner, providing even heat distribution throughout the grilling surface. The ceramic

rods have a hollow design, allowing the hot air inside to spread quickly throughout the

rods, for a quick & even preheat. To see how well these radiant rods work, I

cooked a large batch of burgers over the whole surface of the grill. In addition to even

heat, I noticed how well the rods trays controlled flare ups while grilling. A lot of grills

claim they are designed for even heat, but to me seeing how these burgers turned out

is believing! The ceramic rods are held securely in a 304

stainless steel tray, allowing you to simply flip the whole tray over when you want to

burn off the rods when it is time to clean them.

Underneath the rod trays of the DCS 30 inch grill, you'll find two 304 stainless steel

U-shaped burners, lit by battery powered ignition. Each burner is rated for 25,000 BTUs of cooking

power. Guys, this grill gets hot FAST, allowing you

to reach searing temperatures in a matter of minutes. Not only did we get great grill

marks on these steaks, but I also noticed some added caramelization between the grid

marks, due to the heat coming off of the radiant rods.

With DCS, your backup ignition is covered as well with flash tubes on both sides of

the grill. Other nice features of the DCS 30 inch include

a removable warming rack, for extra grilling space… a hood mounted thermometer for monitoring

your cooking temperature… and a full width drip pan for easy cleaning.

The DCS 30 inch grill can be configured as a built in, or on a cart.

For freestanding models, DCS offers a double side burner accessory, which has become a

popular option for adding cooking versatility. Each burner is rated for 17,000 BTUs & has

an impressive low end. This makes it great for simmering sauces & cooking sides. When

not in use, the side burner comes with a stainless steel lid to protect the burners from the

elements. If you want additional prep space, the DCS

CAD cart has an optional folding side shelf accessory as well.

For DCS grills on the CAD cart design, you will find two storage drawers. The left drawer

has two sliding storage shelves inside for organization. The lower portion of the drawer

can be used as an ice well & has a drain plug. The right drawer of the CAD cart is a propane

storage drawer. Each drawer features additional support underneath, which accommodates heavier

loads. Now we'll perform the XRF test on the DCS

30 inch gas grill. The cooking grids, burners, firebox, flame tamer trays, control panel,

drip pan, and both sides of the grill lid tested to be 304 stainless steel.

DCS makes a great grill. If you like cooking with high heat and amazing functionality,

this is the grill for you. Thanks for watching today guys & if you have any questions about

DCS, give our experts a call or visit us online. And remember...at BBQGuys.com, we smoke the

competition!

For more infomation >> DCS Gas Grill Review | Professional 30in. Gas Grill | BBQGuys.com - Duration: 4:38.

-------------------------------------------

MobileFlasherbd Site Review by BdEarn Tutorial - Duration: 0:20.

MobileFlasherbd Site Review by BdEarn Tutorial jonaki telecom

MobileFlasherbd Site Review by BdEarn Tutorial jonaki telecom

For more infomation >> MobileFlasherbd Site Review by BdEarn Tutorial - Duration: 0:20.

-------------------------------------------

Samsung J5 PRO VS Huawei P9 LITE 2017 | Enfrentamiento | Review | Unboxing - Duration: 12:12.

For more infomation >> Samsung J5 PRO VS Huawei P9 LITE 2017 | Enfrentamiento | Review | Unboxing - Duration: 12:12.

-------------------------------------------

Bitcoin Secret Loophole Review - Bitcoin Loophole Scam Returns (2018 Update) - Duration: 4:58.

hey guys what's up? FAYSAL here from binary options doctor and today I'll be

exposing the biggest scam chain software's that have been scamming

people and looting their hard-earned money. but before I begin, I would like to

request you to like and subscribe to our Channel and show us your support.

so we are exposing BITCOIN SECRET LOOPHOLE today. it's a very newly

released cryptocurrency trading software which claims that you can earn $13,000

within just 24 hours! so you will be a millionaire if you join the

BITCOIN SECRET LOOPHOLE. but after looking at the interface of this website,

I immediately recognized something and I recognized that this is a scam software.

you see, they say that ''Over the last 90 days three individuals gain true

financial freedom through Bitcoin trading'.' there

is a man called Steve Mckay who is allegedly the creator of this

BITCOIN SECRET LOOPHOLE. but let me show you the other trading software's that are

similar to this BITCOIN SECRET LOOPHOLE. we have exposed BITCOIN CODE like a

year back and see that the BITCOIN SECRET LOOPHOLE and the BITCOIN CODE

video display the same dialogue. you see, "in the

past 90 days three people saw their lives changed dramatically

for investing Bitcoin.'' The funny part is

BITCOIN SECRET LOOPHOLE CEO name is Steve Mckay. you can see the

BITCOIN CODE creator name is also Steve Mckay as you can see and we have exposed that

this guy, the so-called Steve Mckay is nothing but a stock photograph.

you can see our BITCOIN CODE review video on our channel and see the

truth. moreover there is a software called BITCOIN LOOPHOLE and

you see the exact video of BITCOIN SECRET LOOPHOLE have was used in BITCOIN LOOPHOLE.

see the exact same video & the same dialogues and everything is identical.

it indicates that these software's are a chain scam

software's that has been scamming people for a very long time or they just

promote their same old BS with a different name via different channels.

we have been exposing these scam software's. I would like you to be

very cautious while choosing any trading software's because you might lose your

money very easily. so this BITCOIN SECRET LOOPHOLE or BITCOIN LOOPHOLE or the

BITCOIN CODE are the same old BS software. we

don't recommend you to join and such type of dangerous scam software's. so if

you are looking for legitimate cryptocurrency or binary options trading

software, then my recommendations are given below. you analyze those

recommendations and if you find them suitable for you then you may join or

you may not. it's up to to you. but be very cautious while choosing any trading

software's. so until then stay safe and don't get scammed!

For more infomation >> Bitcoin Secret Loophole Review - Bitcoin Loophole Scam Returns (2018 Update) - Duration: 4:58.

-------------------------------------------

MANE CONCEPT BS5504 REVIEW | GROWN & SEXY - Duration: 3:15.

Queens welcome back. I'm Sheena I go by Queen She. Today, I'm sharing this unit I received from mane concept the style number is BS5504

Capricorn the color is te 1b 27 30 33

Get into this color y'all the dimensions and the highlights and lowlights all that good stuff like

super pretty color mix

Now this is a 5 by 5 lace front wig

They have a huge array of colors like main concept has been coming out with some hot hot

popular colors and

This I would say is definitely one of them

There's carefree party so you don't have to turn the wig cap to get the part

Or this look that you want you can partner anywhere within the 5 by 5 range the hair line

I felt was very very natural definitely goes from ear to ear the only thing

I would recommend is

Tweezing the sides a little bit toward the hairline just to make it look a little more natural

I think that was my only point of contention with this unit she's definitely big head friendly

and I'm just showing you a

360 view of the unit before I start playing around with the part again this color the texture is super soft

It's definitely a silkier

Texture though not too, too silky, and I can tell that this unit will hold the curl pattern

Now I'm not generally a middle part

Type of gal, so I'll just show you how it looks and we're gonna pretend like you don't see the edge of my wig cap

That's definitely a plus about this unit wherever you part her there's definitely gonna be some

substantial amount of

Scalp realness going on so you want to make sure you have the right

we kept color or if you have a wig grip because this parting is going to show all of your business if you don't and

Usually I conceal the part however

For the purposes of this review I didn't do all of that. I think I like this part best on me

this is a right-side part, and I just want to show you the colors because I think she's so gorgeous I

Experienced no shedding with this unit except for after I cut the lace which you might expect

The lace is on the medium to soft

Texture range so not going to be super harsh on your edges, which is always a plus

I think this is a great everyday unit and also you could get some Vavoom

tell me what y'all think go ahead like comment subscribe if you are not already part of the queendom and

I'll be back very very soon with more reviews and giveaways

Until next time don't forget to love each other Queens bye

For more infomation >> MANE CONCEPT BS5504 REVIEW | GROWN & SEXY - Duration: 3:15.

-------------------------------------------

NABLA LOVE KIT REVIEW!!! SWATCHES, FIRST IMPRESSIONS!! | Missbeautymum - Duration: 12:19.

For more infomation >> NABLA LOVE KIT REVIEW!!! SWATCHES, FIRST IMPRESSIONS!! | Missbeautymum - Duration: 12:19.

-------------------------------------------

Minu Illuminating Hair Care, For Color Treated Hair. In Depth Review - Duration: 6:07.

everybody welcome back to my channel so today's haircare review is on the menu

illuminating haircare line more color treated hair I've been using it for

about three weeks I have a full in-depth review if you'd like to see that then

please keep on watching make sure that you also subscribe to my channel hit

that notification about at below the video every single day of the week I

don't miss any so let's go to get started okay guys so like I said today's

review is on the menu hair set it's actually a trio but um I actually love

the stuff I got this in a birch box and I received a 2.5 fluid ounce shampoo

it's illuminating protective shampoo for colored hair I also got the conditioner

which I used all up um this was only point 4 fluid ounces and then I also got

the illuminating color enhancing serum ok so as you guys know I colored my hair

but it's been almost two months and you know I've been trying to preserve my

hair color so I've been only washing my hair every other day so this stuff is

amazing it's made in Italy so you know I don't feel fancier which you know

honestly products that are made in Italy and France and stuff they do I mean

that's where a lot of this stuff is based really good at perfume skincare

haircare so it's really awesome this stuff is made in Italy it smells very

very good it felt smells very invigorating it definitely has some

citrus and other scents and it smells so so good it's you know it's a good

consistency it's not too thick not too thin it suds up okay so I do think it is

low sulfate which is great for color-treated hair so what I'm gonna go

ahead and do is I'm gonna go ahead and apply some of this illuminating color

enhancing serum obviously I just got out of the shower and I'm just going to

apply a little bit and I'm gonna blow dry my hair show you what it looks like

and then we will go ahead and finish with the review so guys first thing off

I did finish off the conditioner I did use the shampoo so I mean it's okay to

brush through it's not super silky smooth or anything like that so I

definitely want to play this serum so you just apply some of the serum and

then you dry okay I do like to show what it looks like after I dried it because

yeah I just do but guys it's super thin it's not like an oil or anything like

that so I'm gonna just go ahead and apply this

but I feel heavy at all it's very very thin

it was almost weightless

I'm just gonna go ahead and oh wow look at that guy's just automatically just so

much easier and smoother to brush through I know I need to get a good wet

comb if you have a good good review or referral of a nice wet comb go ahead and

leave it down below because they know brushing your hair when it's wet it's

not good for they can stretch it and break it but anyway guys totally made a

difference with the brushing it out so guys I'm gonna hurry up and blow-dry be

back to finish this review okay so I just let them blow drying and

I do have to say it does look really really pretty it's very very soft it's

smoked up all those flyaways made my hair look really really glossy but that

serum is so so lightweight it's not oily at all this is kind of like the first

product I've ever used where gives this much shine without it being oil-based so

I really do like it a lot so let's go ahead and just get into my review

because I have been using this for a couple weeks now and so with the menu

illuminating haircare for color-treated hair I think it's great I definitely

think it's worth looking into it smells really really good like I said it is

made in Italy and I really do think it leaves the hair looking very very pretty

it looks very very healthy and you know what guys I haven't dyed my hair but

redyed it or touched it up so I mean obviously I have some roots starting to

come in but guys I don't think that the color fade is very bad at all I think it

looks still red I think it looks really really pretty and I mean if I can get it

good I mean but guys like like I said I have a little bit of roots starting to

grow back in but I definitely think that this does help with detecting colored

hair for sure red is one of the hardest colors to keep looking vibrant and

pretty because the molecules are too large to penetrate actually do they

totally to the hair but I think that this menu illuminating set for

color-treated hair is absolutely great love the conditioner it's great and love

the shampoo and the illuminated serum I think it's just a great great little

haircare line for color-treated hair it's just really really pretty smells

really really good and it definitely does preserve the

color so yeah I really really like this set so if you are looking for a new

shampoo conditioner filling it for a new haircare line for your color treated

hair I would definitely recommend the menu illuminating hair care or color

treated hair it's really really great I love it it's absolutely wonderful but

you guys thank you so much for watching I hope you enjoyed this haircare review

if you did go ahead and give it a thumbs up also make sure you share it I have

never ever heard of this line before so I'm super excited to get it to try it

out so I could do a full in-depth review for you guys also make sure you follow

me on my other social media twitter facebook Instagram and snapchat is all

at budget glam babe and I will see you guys tomorrow for another video

great what guys

For more infomation >> Minu Illuminating Hair Care, For Color Treated Hair. In Depth Review - Duration: 6:07.

-------------------------------------------

Godox TT685-O Flash Unit Review - Duration: 13:39.

Hello I'm Graham and I hope everyone's having a great day and

welcome to this product review for the godox TT 685

now this one is the old version which is for olympus and Panasonic cameras but

you can get this flash unit for the Nikon Canon Fuji and Sony varieties so

you've got a complete set of manufacturers third-party replacement

flash units if you wanted to go this route now I bought the 685 after

purchased the tities 350 and was impressed by its performance and its

build quality these little units are only 70 pounds in the UK and they can

act as masters and slaves and optical slave but they work on radio frequencies

so they aren't line of sight as you do have with optical triggering so these

give you a very reliable wireless trigger if you wanted to use them as

slave flashes so the 685 is a much bigger units got a

higher guide number and it's got a couple of additional features that the

smaller units don't have now in this review I'm not going to cover every

feature that the splashing it has that's been I could adequately covered by a lot

of other reviewers here on YouTube but I'm going to point out some of the

features that I haven't been able to find in some of those reviews so

hopefully this will fill in some of the gaps if you're considering buying the TT

685 well first of all it is a olympus panasonic version i'm talking about so

some of the features may not be included in all the other manufacturers and in

fact some of the other manufactures are features that are not included with the

old version for example the autofocus as this light doesn't exist on the olympus

unit but it does on the nikon and canon so that's a variety that you may have to

look out for now one of the features of this unit that

hasn't been mentioned is a fight you can actually set it up for the scale on the

back of the flash unit which gives you an indication of how you can use that in

terms of distance you can set that up in either feet or meters through the

function button on the back of the flash unit in the function menu can set up

meters or feet so if you're in the states for example and you're still

using the foot measure then it actually gives you an ideal way of setting the

distance indicator into meters that you are familiar with here in europe we're

using meter sights it's better for us to set that into the meter scale and the

other feature that's into this setup is the fact you can use

this on Micro Four Thirds system or on one three five system now it's the zoom

scale on the banks so with the zoom facility set to be in Micro Four Thirds

if i zoom the aqua 4/3 lens to 40 millimeters you will see 40 millimeters

appear on the back of the camera but if you wanted to use this camera on say

upon giant bridge camera whose zoom range is set in 1/35 equivalent focal

length to be switched to cell were to that one 35 equivalent focal length if

you set the say f said 300 up to 100 millimeters this will zoom to that 100

millimeters equivalent so you gettin the exact field of view from the flash head

as you are taking with your picture so that is a useful feature

now this flush had black zoom zoom all the way up to 200 millimeters so it's

ideal for wildlife type pictures and it gives out extra throw because the frame

will lens brings that beam in and focuses that light into a smaller area

hence the higher guide number now I will come back to that guide number later in

this video as I believe that the guide number they're quoting is far overstated

to what you actually get in reality so the other features of the unit that you

won't have seen mentioned is the fact there is a little sensor on the unit I

presume it's on all of the units but it's definitely here on the Olympus

version there is a sensor in the head a little LED infrared LED and in the body

of the flash unit is a sense of behind of the read window and that appears to

give you an indication of when the flush isn't horizontal or you've got any

rotation on so if their head is up or slightly rotated

there'll be an arrow on the flash indicator which tells you that you are

not in the home position weather changes and the electronic parameters the lavash

I haven't been able to determine but it does give you a visual warning that

you're not in the horizontal or you're in a vertical position now one of the

other features are seeing criticized of this unit is the actual flash head

stiffness now when I got this it was extremely stiff and if you try to rotate

the on the camera it would try to twist the

flash unit out of the hot shoe but a simple solution to that is to turn the

head to the 90 degrees version and then just spray a little bit of Dodie 40 in

either side of the head just wipe off the excess and that dilutes down the

grease that got activeview is to lubricate little ball and the ratchet in

there that gives you the detent positions in the position so once you've

done that that flash head is the same as any other sort of third party Chinese

manufacture flash unit they are quite good and again the the swivel is quite

good now you can set this up as a on-camera flash

and use it in the TTL mode just using the standard hotshoe communication to

the to the flash unit as a standard TTL flash gun or you can use this as a

master flash in a TTL compatible set up or if you wanted to you can do as a

master flash in a manual setup depends how you're going to set up your slave

units so if you're going to use it as the master in a radio frequency control

session so if I've got multiple flash units that have been set up as radio

frequency slaves I can set those in the one of three groups that this system

allows and different channels up to 32 so you can set different channels if you

were working with someone else in the studio and you're interfering on the

same radio frequency channel you could change the channel at which you're

operating so you can set this up as a master within the group or you can just

have it as a communication device but if you're going to use it as a

communication device you use your waist and the effect of the flash and you're

better to use the go Docs dedicated transmitter now this is the old

transmitter it's for the olympus system but you can get transmitters for other

ranges of cameras so you can get the Nikon and the Canon and I believe there

is a sunny one available now or and the Fuji one so you could use these master

transmitters to communicate with the flash units now the beauty of the go

duct system is even if I've got this unit off camera and set up on a light

stand if I'm using my Canon system with the Canon transmitter the actual display

will tell that I'm using a cannon transmitter so

if I was using the solar system you'd see Sony appear on the back of their

part using the Nikon it would seen economic up there just to remind you use

in the Nick on system so this is a cross compatibility for the flash units and

they work quite well if you're using them in the manual mode then there's no

concern you just using them as a straightforward manual slave but in the

TTL mode you've got this cross compatibility so you can use different

systems with your existing flash units and again if you've got studio classes

like the bigger at 600 B TTL version you could control the TTL version or the ad

200 again you could control in a TTL mode with any of the camera triggers

whether it's Nikon Canon Olympus or whatever so the gutter system and the

x-series is quite a useful feature if you want to upgrade your cameras you

only need to upgrade your transmitter and not all the flashbacks now one of

the things I found that doesn't work is the flash exposure compensation even if

you're on camera if you change the flash exposure compensation in the menuing

system you won't get a corresponding change in flash output power from the

unit so if you want to use flash exposure compensation you've got to use

the flash exposure compensation built into the flash head and you've got plus

and minus three stops of exposure compensation high-speed sync works once

you press the high-speed sync mode on here it overrides the normal one three

twentieth of a second exposure with the olympus system it tells the camera to

use the higher shutter speed and here is a picture on the screen where i've used

this at one 2,000 a second is a 100 in daylight with an aperture of over 3.2 to

darken down the sky and the flash has given enough power there to fill in the

daylight shadows so that's a high speed sync again you can set that up from your

muster commander if you've got this unit set up on a light stand the other thing

that doesn't work is when you're off camera you can't control the zoom of

your off-camera slaves so again you'd have to physically change the zoom

length of your units before you start your shoot you can't rely on setting the

zoom to 45 on here on your slaves to follow

just doesn't work for some reason and doesn't seem to work on any of the god

ups range of equipment that I've tried with using the transmitters so again

just a bit of a failing there you can't use the zoom you've got a golfer to set

up your individual units now look at the guide number caught you by God ox for

this system they're saying it's a guide number of

about 60 but that's at the 200 millimeters full length again with all

these camera manufacturers they tend to give you the guide anumber with it

zoomed out to full so a hundred and five millimeters is a norm for these flash

units but this one will actually go out to 200 millimeters and they give you a

guide number of 60 when I test this out using live flash meter additional one

meter width is our one hundred and sixtieth of a second shutter speed I get

a flash exposure of f-22 so that tells me of the guide number is 22 meters not

sixty and again if you pull this back to the 14 millimeters position that guy

number drops to f-16 so our 16 ohm meter so again the guide numbers tend to be

overstated and again I've tested this with on-camera flash with a camera set

to f-22 a distance of one meter from the subject iso:100 shutter:160 earth and

the exposure was correct so the guide number is a little bit overstated in my

opinion for the flash unit if you par this unit you are using for double a

nickel metal hydride batteries and the recycle time is about two and a half

seconds so if I reached pry this off at full power you can hear the beep it's

about two and a half seconds but very quickly that recycle time drops away

they come up something like two hundred and ten flashes up to full power with a

freshly set of 2,500 milliamp hour nickel metal hydride batteries if you

were 210 flashes I think you'll be watching about five hours for it to

recycle I can't get anything like that with my 2500 milliamp hour battery

after about 40 exposures then these batteries are into five or six seconds

recycle time now if you're into event photography or you want to capture a lot

of flash pictures then it would be advisable to use a flash pack now the

part input on the front of this is a Canon system so if you use the Canon

compatible battery pack and this one is manufactured by shoot you plug this into

the power socket on the front of the camera you'll get an indication that

you're providing par from your 8 butters in this unit and that gives you a much

faster recycle time a more consistent flash to recycle time so again if I fire

this off again the flash comes back under 2 seconds and that's consistent

and you can see that the flash unit here is providing the part of the unit again

there's over temperature protection in the flash head if you try to drive it

too hard with too many full power flashes or if using it in the

stroboscopic mode and you over exceed the maximum flash pulses the unit will

shut down and it forces you to wait while that tube cools down to protect

the electronics of the flash well that's it for the review of the go Duck 685

flash unit hope you found that useful if you're a new viewer first of all thanks

very much for stopping by and secondly please do click that subscribe button

and then click the Bell notification and you will see my videos appear in your

subscription list when I upload new ones also have a look at my photographic blog

and I'll put a link to that in the video description below there you'll find lots

more information on the go doc flash system from the flash units and the

studio flashes and it's a lot more information on micro four-thirds and

panasonic bridge cameras on the front homepage of that will be the invitation

to join the fortnightly newsletter and that newsletter is more than new

newsletter is an extension to the photographic blog and I've published a

lot more technical information on there then I actually do on the blog and it's

always saying thank you for your subscription so I hope you check that

out and subscribe if you've not already done so

so as usual thanks very much for watching and until the next one please

do take care and I hope to see you in the next one

goodbye for now

For more infomation >> Godox TT685-O Flash Unit Review - Duration: 13:39.

-------------------------------------------

Luffy's New Gear Fourth Form: SnakeMan - One Piece Manga Chapter 894 Review - Duration: 7:22.

You know that the chapter will be great when Rayleigh is in it.

I am really happy with this chapter, Oda did answer some of the questions and now things

have started to make more sense.

Especially about this fight between Luffy and Katakuri.

So, Rayleigh did spend a lot of time teaching Luffy about Haki, after the timeskip he said

that I only taught you the basic levels of Haki.

But with the information that we got in this chapter and also in that previous flashback

now we know what Rayleigh really meant.

You cannot develop your Haki in training, but you can learn the basics of it.

The other thing that Rayleigh did reveal in this chapter is that you can sense even people's

feelings and this is also part of observation Haki.

I always said in my previous videos that there is a lot more to Haki than what we already

know, and now little by little, we are learning new stuff.

I think that Rayleigh just confirmed that the reason why Roger and Luffy were able to

hear the voices of the seakings is due to their Observation Haki.

So, hearing the voices of all things is not some kind of special ability but just a type

of advanced observation Haki.

I said earlier that Oda did answer some of the questions about this fight between Luffy

and Katakuri and I am really glad that he did so.

Because it did seem like Luffy will win this fight and the reason why he will win it will

be because he is the main character.

But now Oda went into more details and things are making more sense.

In this chapter, Luffy was able to see a little bit into the future but he is still not on

Katakuri's level.

Luffy was able to dodge Katakuri's attack but Katakuri saw that he will dodge that attack

and when Luffy was charging at him Katakuri did attack him again and this time his attack

did manage to hit Luffy.

And the other thing that we can understand that Luffy is not on Katakuri's level is

that Luffy can see into the future only when he is staying still.

The moment that Luffy did charge at Katakuri he could not see the second attack and that

why he got hit.

So, right now the difference between Luffy and Katakuri when it comes to observation

haki is that Katakuri can use it all time during the battle while Luffy cannot.

But to understand better how hard is to use your observation haki to see a little bit

into the future during the battle without a practicing a lot.

We just need to look at Katakuri.

A few chapters ago when he was not calm he could not use his observation Haki, even though

he has experience.

Katakuri is 48 years old.

So, this is why Luffy could not see that second attack, but with time he will get better.

If you have watched my previous reviews I said that Oda cannot give Luffy the same observation

Haki as Katakuri's just like that.

So, now the question is what did change?

Why I am happy with this now!

Well, there are a couple of reasons.

First of all, Luffy is not getting the same observation haki as Katakuri as we saw in

this chapter.

Second: Luffy did train his haki for two years, this is what Rayleigh said in this chapter.

Because prior to this it did seem like Luffy has no idea what advanced observation Haki

is.

But this was not the case, Rayleigh told him about observation haki and did try to teach.

Third: we know that the rarest of haki is the King's haki and Luffy has that, but

not just that Luffy goes beyond that.

As Rayleigh said that he is able to sense people's feelings which is a lot harder

than trying to predict your opponent's attacks.

So, the potential was there, to begin with, but Luffy did not know how to utilize it.

And Rayleigh said that the more intense the battle the more your haki will get better.

So, Luffy is not getting this new power up out of nowhere or he is getting just because

his opponent has it and Oda is trying to make the battle more even.

The process of Luffy having advanced Haki has started before the timeskip and this is

why I am totally ok with this and it does make sense.

One other thing that caught my attention is when Rayleigh said: "Among the most powerful

people in the world, there are those who can see a small glimpse of the future".

So based on what Rayleigh said it seems like Katakuri is one of the strongest people in

the world?

This was very interesting but not surprising to me if you did watch that theory about Katakuri

you know what I am talking about.

If you did not, I will put the link in the description.

Besides learning about Haki in this chapter we also did learn about the power of the devil

fruits.

Katakuri did use his arm as a rocket and he was able to regenerate instantly.

We know that he has awakened his devil fruit but this seems quite impressive and I don't

know if any other paramecia devil fruit can do this even if they are awakened.

Perospero did the same but his arm did look like candy and not flesh and blood.

But Katakuri's arm looks like his real arm.

But there could be a reason for this, a few chapters ago Katakuri told Luffy that the

reason why your attacks have no effect on my body.

Is because I can see the future and I know where that attack will land so I turn that

part of my body to mochi.

And what you are hitting is not my body but the mochi that I can create with my devil

fruit.

So, it could be that Katakuri did turn his arm to mochi and then launch it towards Luffy.

And that's why Perospero did lose his arm because he did not know what will happen and

that's why he did not turn his arm into candy before the explosion did hit him.

And then go to Capone's ship, and we did learn that Capone does not plan to kill Big

Mom but just to send the cake on that Island.

And escape while Big Mom will forget about them and go after the cake.

In the previous chapter, it seems like they still want to kill Big Mom and I was wondering

if they plan to do that then how will they escape.

But that question was answered in this chapter.

And the other thing that Oda did explain was why Big Mom does ride on Zeus, so the bigger

the Prometheus gets the slower he is.

And I don't think this is the case with Zeus.

And then we see that Pudding is still helping the Straw Hats, if they can find a way into

the mirror world and take Luffy with them and go to the sunny then things will get a

lot easier for them.

But what about Katakuri will Luffy be able to defeat him?

Luffy thinks that he can, and the reason why he does think so, is Gear Fourth SnakeMan.

So, in this arc, we will get to see the third form of Gear Fourth.

The name sounds really weird, but one thing that we can get out of the name is that it

will not be a defensive form like it was the Tank-Man.

I think it will be an offensive form and that's why Luffy does think that he can end this

fight.

But what will Luffy look like in this form?

Will he resemble a snake?

I think Luffy will use the techniques of the snake and this way he maybe can eliminate

the advantage that Katakuri has on him.

Here's how: A snake kills his opponent by wrapping his

body around their opponent's body.

If Luffy will do the same to Katakuri, then his observation Haki will become useless.

Because he cannot do anything to free himself and this is how Luffy can win this fight.

Katakuri probably will lose consciousness and Luffy will go.

It could be that at that time Sanji will come and will take Luffy and go to the sunny

But do you guys think will happen?

And what did you think about this chapter?

Let me know in the comments Thanks for watching

Like and share if you like this video And Subscribe for more One Piece Videos

1 nhận xét: